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Accountant Classic

  Download the Curse Client

Last Update: May 31, 2007 (1 year ago)
Category: Unit Frames
Tags: accountant and money
Project Manager: arith
Current Version: Accountant Classic v2.42
(for World of Warcraft 2.1.0)
Downloads Today: 10
Downloads Total: 9,266
Favorites: 132
Comments: 26
  • About Accountant Classic
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  • June 22, 2008, 12:50PM (2 months, 1 week ago)

    maybe i found the problem for the gold bug

    search Accountant.lua found:
    _, _, gold = string.find(arg1, "(%d+) " .. GOLD)
    _, _, silver = string.find(arg1, "(%d+) " .. SILVER)
    _, _, copper = string.find(arg1, "(%d+) " .. COPPER)

    replace it with:
    _, _, gold = string.find(arg1, "(%d+) "..ACCLOC_P_GOLD)
    _, _, silver = string.find(arg1, "(%d+) "..ACCLOC_P_SILVER)
    _, _, copper = string.find(arg1, "(%d+) "..ACCLOC_P_CENT)

    in your location file (example location.de) insert bevor the "end":
    change the values in your language

    -- Parsing Money
    ACCLOC_P_GOLD = "Gold";
    ACCLOC_P_SILVER = "Silber";
    ACCLOC_P_CENT = "Kupfer";

    i hope it works ;)

  • May 23, 2008, 01:51AM (3 months, 1 week ago)

    This is the error I'm getting with accountant and 2.4.2 any help would be appreciated.

    Date: 2008-05-22 21:46:34
    ID: 58
    Error occured in: Global
    Count: 1
    Message: ..\AddOns\Accountant\Accountant.lua line 435:
    attempt to index field '?' (a nil value)
    Debug:
    [C]: ?
    Accountant\Accountant.lua:435: Accountant_OnShow()
    [string "*:OnShow"]:1:
    [string "*:OnShow"]:1
    [C]: Show()
    ..\FrameXML\UIParent.lua:1322: SetUIPanel()
    ..\FrameXML\UIParent.lua:1177: ShowUIPanel()
    ..\FrameXML\UIParent.lua:1073:
    ..\FrameXML\UIParent.lua:1069
    [C]: SetAttribute()
    ..\FrameXML\UIParent.lua:1632: ShowUIPanel()
    UIParent.lua:1632: ShowUIPanel()
    Accountant\AccountantButton.lua:7: AccountantButton_OnClick()
    [string "*:OnClick"]:1:
    [string "*:OnClick"]:1

  • May 21, 2008, 06:37PM (3 months, 1 week ago)

    get the same error
    Fehler: attempt to concatenate global 'GOLD' (a nil value)
    AddOn: Accountant
    Datei:Accountant.lua
    Zeile:356
    Fehler Nummer:13

  • May 20, 2008, 02:22PM (3 months, 1 week ago)

    I get the same error. I've done a little addon coding myself and I can't find what's going wrong... the addon seems to work despite what seems to be a pretty bad error...

    It would be AMAZING if you could tell me how much money you loot the next time that error occurs so i can find out what's happening in the code.

  • May 17, 2008, 10:42AM (3 months, 1 week ago)

    Since 2.4.2, everytime i loot a mob with money in it:

    Fehler: attempt to concatenate global 'GOLD' (a nil value)
    AddOn: Accountant
    Datei:Accountant.lua
    Zeile:356
    Fehler Nummer:1

    (German client)

  • April 29, 2008, 04:12PM (4 months ago)

    For some reason I do not track income under the "Day" tab. All the other tabs seem to be correct, but the day one rarely works.

    BJR

  • April 30, 2008, 03:52AM (4 months ago)

    I am sorry that I only have a few time to track the issue, but last time I check this addon and it seems the Day tracking is working fine.

    Anyone who can help to provide more clues is welcome.

  • April 11, 2008, 05:59PM (4 months, 2 weeks ago)

    arith, we know you are doing Atlasloot Enhanced currently, so could you please update this fantastic mod also? I have been using various versions of this mod since 2005 and would love to see it continue. Since that time I have made over 100kg and would like to continue keeping track.

    Thanks in advance!

  • April 21, 2008, 03:25AM (4 months, 1 week ago)

    With some testing with the latest version (v2.42), it seems still working fine. Do you guys encounter some errors?

  • April 19, 2008, 04:38AM (4 months, 1 week ago)

    I will try.

  • April 19, 2008, 05:32PM (4 months, 1 week ago)

    awesome!

  • Jan. 13, 2008, 11:25AM (7 months, 2 weeks ago)

    I'm starting to have some troubles with Accountant...
    It doesn't remember my expenses if I don't open it (from the minimap) and sometimes it even does not remember my income too. Not sure if it's a conflict with other addons though.

    It is a rather old version too. I wonder if there will be updates comming?

  • Dec. 25, 2007, 04:41PM (8 months, 1 week ago)

    new feature request: showing data for a month too

  • Nov. 17, 2007, 01:11AM (9 months, 2 weeks ago)

    i used 2.2q a long time
    now i found this version from Accountant

    and say thanks for still alive this

  • May 31, 2007, 04:23PM (1 year, 3 months ago)

    CloudsBreak, good approach. I noticed that. I will try to look what's wrong when I have time. Quite busy these days....

  • May 29, 2007, 02:16AM (1 year, 3 months ago)

    @fisko

    I dont seem to be getting any errors with this mod its running just fine for me , all I had to do was change the TOC to get it to work with the latest patch but ya its running fine for me...

    Edit : Seems to run ok been using it the past few hours but question though... How does it calculate when a day ends... I'm only asking because if it goes by the computers clock then I think it missed some money earned after my clock rolled over to midnight... because I had a guy give me 5g in trade for help and some minor money loot off corpses after my clock rolled midnight but it didnt seem to log then but it logged money I claimed from the mail after I got back to town... I could be wrong I will have to play with it again as it rolls midnight tomorrow or here i nthe next few days but ya I think it did miss some money earned while I was playing during / after my clocks "rollover"...

  • May 15, 2007, 12:15AM (1 year, 3 months ago)

    Is there anyways to change the in/out sum of the addon? Its like this i spent 520g on skills and it say 5203g can i change that some how?

  • April 25, 2007, 12:42AM (1 year, 4 months ago)

    Please try 2.41 beta2. It looks like repair cost can be detected and won't go into merchant profit.

  • April 24, 2007, 10:33AM (1 year, 4 months ago)

    Loot profit is the coin you pick up in the loot frame not the items. So when you sell the items it becomes merchant profit. The repair costs are counted as merchant costs because blizzard blocked the function originally used to track repair costs. Temporary fix that never left and quite possibly why they stopped updating it as they never found a way around it.

  • April 24, 2007, 10:12AM (1 year, 4 months ago)

    Right. The repair is kind of hack that the original author find a way to monitor the repair cost. But with the codes then targeting will have problem.

    I will try something else to detect the repair cost.

 
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